Vehicle::setVehicleDamage

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Revision as of 19:32, 5 May 2024 by Shr0x (talk | contribs) (Created page with " {{ClientsideJsFunction}} {{JSContainer| ===Required Params=== *'''vehicle:''' {{RageType|number}} *'''xOffset:''' {{RageType|number}} *'''yOffset:''' {{RageType|number}} *'''zOffset:''' {{RageType|number}} *'''damage:''' {{RageType|number}} *'''radius:''' {{RageType|number}} *'''focusOnModel:''' {{RageType|boolean}} ===Return value=== *''' {{RageType|void}} ''' ==Syntax== <syntaxhighlight lang="javascript"> mp.game.vehicle.setVehicleDamage(vehicle, xOffset, yOffset,...")
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Client-Side
Function

 JavaScript



JavaScript Syntax


Required Params

  • vehicle: number
  • xOffset: number
  • yOffset: number
  • zOffset: number
  • damage: number
  • radius: number
  • focusOnModel: boolean

Return value

  • void

Syntax

mp.game.vehicle.setVehicleDamage(vehicle, xOffset, yOffset, zOffset, damage, radius, focusOnModel)

Example

//todo


See also