Vehicle::attachOnToTrailer

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Revision as of 19:33, 4 May 2024 by Shr0x (talk | contribs) (Created page with " {{ClientsideJsFunction}} {{JSContainer| ===Required Params=== *'''vehicle:''' {{RageType|number}} *'''trailer:''' {{RageType|number}} *'''offsetX:''' {{RageType|number}} *'''offsetY:''' {{RageType|number}} *'''offsetZ:''' {{RageType|number}} *'''coordsX:''' {{RageType|number}} *'''coordsY:''' {{RageType|number}} *'''coordsZ:''' {{RageType|number}} *'''rotationX:''' {{RageType|number}} *'''rotationY:''' {{RageType|number}} *'''rotationZ:''' {{RageType|number}} *'''disa...")
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Client-Side
Function

 JavaScript



JavaScript Syntax


Required Params

  • vehicle: number
  • trailer: number
  • offsetX: number
  • offsetY: number
  • offsetZ: number
  • coordsX: number
  • coordsY: number
  • coordsZ: number
  • rotationX: number
  • rotationY: number
  • rotationZ: number
  • disableCollisions: number

Return value

  • void

Syntax

mp.game.vehicle.attachOnToTrailer(vehicle, trailer, offsetX, offsetY, offsetZ, coordsX, coordsY, coordsZ, rotationX, rotationY, rotationZ, disableCollisions)

Example

//todo


See also