Weapon::canUseOnParachute

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Revision as of 08:18, 25 April 2024 by Shr0x (talk | contribs) (Created page with "{{ClientsideJsFunction}} {{JSContainer| Checks whether given weapon can be used while parachuting. === Required Params === *'''handle''' {{RageType|number}} === Return Value === *{{RageType|boolean}} ==Syntax== <pre> mp.game.weapon.canUseOnParachute(handle); </pre> ==Example== {{ClientsideCode| <syntaxhighlight lang="javascript"> const weapon = mp.players.local.weapon; const canUseOnParachute = mp.game.weapon.canUseOnParachute(weapon); mp.console.logInfo(`Players weap...")
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Client-Side
Function

 JavaScript



JavaScript Syntax

Checks whether given weapon can be used while parachuting.

Required Params

  • handle number

Return Value

  • boolean

Syntax

mp.game.weapon.canUseOnParachute(handle);

Example

Client-Side
const weapon = mp.players.local.weapon;
const canUseOnParachute = mp.game.weapon.canUseOnParachute(weapon);
mp.console.logInfo(`Players weapon ${canUseOnParachute ? 'can be used' : 'cannot be used' } while parachuting`);


See also