Ui::getCurrentAreaNameLabel

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Revision as of 04:36, 25 April 2024 by Shr0x (talk | contribs) (Created page with "{{ClientsideJsFunction}} {{JSContainer| Gets area name label based on current player position. === Return Value === *'''label''' {{RageType|string}} ==Syntax== <pre> mp.game.hud.getCurrentAreaNameLabel(); </pre> ==Example== {{ClientsideCode| <syntaxhighlight lang="javascript"> const areaNameLabel = mp.game.hud.getCurrentAreaNameLabel(); //eg output: 'WVINE' mp.console.logWarning(`Area name label is: ${areaNameLabel}`); </syntaxhighlight> }} }} ==See also== {{Ui_s_funct...")
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Client-Side
Function

 JavaScript



JavaScript Syntax

Gets area name label based on current player position.

Return Value

  • label string

Syntax

mp.game.hud.getCurrentAreaNameLabel();

Example

Client-Side
const areaNameLabel = mp.game.hud.getCurrentAreaNameLabel(); //eg output: 'WVINE'
mp.console.logWarning(`Area name label is: ${areaNameLabel}`);


See also