Ui::getCurrentStreetNameString

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Revision as of 04:33, 25 April 2024 by Shr0x (talk | contribs) (Created page with "{{ClientsideJsFunction}} {{JSContainer| Gets street name based on current player position. === Return Value === *'''streetname''' {{RageType|string}} ==Syntax== <pre> mp.game.hud.getCurrentStreetNameString(); </pre> ==Example== {{ClientsideCode| <syntaxhighlight lang="javascript"> const streetName = mp.game.hud.getCurrentStreetNameString(); mp.console.logWarning(`Street name is: ${streetName}`) </syntaxhighlight> }} }} ==See also== {{Ui_s_function_c}} Category:Clien...")
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Client-Side
Function

 JavaScript



JavaScript Syntax

Gets street name based on current player position.

Return Value

  • streetname string

Syntax

mp.game.hud.getCurrentStreetNameString();

Example

Client-Side
const streetName = mp.game.hud.getCurrentStreetNameString();
mp.console.logWarning(`Street name is: ${streetName}`)


See also