Ui::getCurrentAreaNameHash

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Revision as of 04:31, 25 April 2024 by Shr0x (talk | contribs) (Created page with "{{ClientsideJsFunction}} {{JSContainer| Gets area name hash based on current player position. === Return Value === *'''hash''' {{RageType|number}} ==Syntax== <pre> mp.game.hud.getCurrentAreaNameHash(); </pre> ==Example== {{ClientsideCode| <syntaxhighlight lang="javascript"> const areaNameHash = mp.game.hud.getCurrentAreaNameHash(); mp.console.logWarning(`Area name hash: ${areaNameHash}`) </syntaxhighlight> }} }} ==See also== {{Ui_s_function_c}} Category:Clientside A...")
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Client-Side
Function

 JavaScript



JavaScript Syntax

Gets area name hash based on current player position.

Return Value

  • hash number

Syntax

mp.game.hud.getCurrentAreaNameHash();

Example

Client-Side
const areaNameHash = mp.game.hud.getCurrentAreaNameHash();
mp.console.logWarning(`Area name hash: ${areaNameHash}`)


See also