Weapon::cancelCurrentDamageEvent

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Revision as of 21:47, 3 October 2021 by Shr0x (talk | contribs) (Created page with "==Syntax== unlike "return true" in the event (outgoingDamage/incomingDamage), it only cancels outgoing damage locally <syntaxhighlight lang="javascript">mp.game.weapon.cancelC...")
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Syntax

unlike "return true" in the event (outgoingDamage/incomingDamage), it only cancels outgoing damage locally

mp.game.weapon.cancelCurrentDamageEvent();

Return value

  • unknown

Example

// todo

See also