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Showing below up to 50 results in range #451 to #500.
- Cam::invalidateVehicleIdle
- Cam::isActive
- Cam::isAimActive
- Cam::isAimThirdPersonActive
- Cam::isCamSplinePaused
- Cam::isCinematicActive
- Cam::isCinematicIdleRendering
- Cam::isCinematicRendering
- Cam::isCinematicShaking
- Cam::isCinematicShotActive
- Cam::isFirstPersonAimActive
- Cam::isFollowPedActive
- Cam::isFollowVehicleActive
- Cam::isGameplayHintActive
- Cam::isGameplayLookingBehind
- Cam::isGameplayRendering
- Cam::isGameplayShaking
- Cam::isInVehicleDisabled
- Cam::isInterpolating
- Cam::isPlayingAnim
- Cam::isRendering
- Cam::isScreenFadedIn
- Cam::isScreenFadedOut
- Cam::isScreenFadingIn
- Cam::isScreenFadingOut
- Cam::isScriptGlobalShaking
- Cam::isShaking
- Cam::isSphereVisible
- Cam::isSplinePaused
- Cam::overrideCamSplineMotionBlur
- Cam::overrideCamSplineVelocity
- Cam::overrideSplineMotionBlur
- Cam::overrideSplineVelocity
- Cam::playAnim
- Cam::playSynchronizedAnim
- Cam::playSynchronizedCamAnim
- Cam::pointAtCoord
- Cam::pointAtEntity
- Cam::pointAtPedBone
- Cam::renderScriptCams
- Cam::renderScriptS
- Cam::replayFreeGetMaxRange
- Cam::setActive
- Cam::setActiveWithInterp
- Cam::setAffectsAiming
- Cam::setAnimCurrentPhase
- Cam::setCamEffect
- Cam::setCamSplineDuration
- Cam::setCamSplinePhase
- Cam::setCinematicButtonActive