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Showing below up to 50 results in range #2,351 to #2,400.

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  1. Object::doesObjectOfTypeExistAtCoords
  2. Object::doesOfTypeExistAtCoords
  3. Object::doesPickupExist
  4. Object::doesPickupObjectExist
  5. Object::doesPickupOfTypeExistInArea
  6. Object::doesRayfireMapExist
  7. Object::doorControl
  8. Object::doorSystemFindExistingDoor
  9. Object::doorSystemGetAutomaticDistance
  10. Object::doorSystemGetDoorPendingState
  11. Object::doorSystemGetDoorState
  12. Object::doorSystemGetIsPhysicsLoaded
  13. Object::doorSystemGetOpenRatio
  14. Object::doorSystemSetAutomaticDistance
  15. Object::doorSystemSetAutomaticRate
  16. Object::doorSystemSetDoorState
  17. Object::doorSystemSetHoldOpen
  18. Object::doorSystemSetOpenRatio
  19. Object::doorSystemSetSpringRemoved
  20. Object::enableGlow
  21. Object::enableSavingInGarage
  22. Object::forcePickupRegenerate
  23. Object::getAllByHash
  24. Object::getAllInRange
  25. Object::getClosestObjectOfType
  26. Object::getClosestOfType
  27. Object::getCoordsAndRotationOfClosestOfType
  28. Object::getFragmentDamageHealth
  29. Object::getIsArenaPropPhysicsDisabled
  30. Object::getObjectFragmentDamageHealth
  31. Object::getObjectOffsetFromCoords
  32. Object::getOffsetFromCoords
  33. Object::getPickup
  34. Object::getPickupCoords
  35. Object::getPickupGenerationRangeMultiplier
  36. Object::getPickupHash
  37. Object::getPickupHashFromWeapon
  38. Object::getRayfireMap
  39. Object::getRayfireMapAnimPhase
  40. Object::getSafePickupCoords
  41. Object::getStateOfClosestDoorOfType
  42. Object::getStateOfRayfireMap
  43. Object::getTextureVariation
  44. Object::getWeaponTypeFromPickupType
  45. Object::hasBeenBroken
  46. Object::hasClosestObjectOfTypeBeenBroken
  47. Object::hasClosestOfTypeBeenBroken
  48. Object::hasClosestOfTypeBeenCompletelyDestroyed
  49. Object::hasPickupBeenCollected
  50. Object::hidePickup

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