User contributions for Muphy
27 November 2019
- 01:2801:28, 27 November 2019 diff hist +1,413 N Register Created page with "Registers a command at runtime. ==Syntax== <syntaxhighlight lang="C#" >bool NAPI.Command.Register(MethodInfo method, CommandArgs = null);</syntaxhighlight> '''Optional Argum..."
- 01:2701:27, 27 November 2019 diff hist +575 N Invoke Created page with "Invokes a command at run-time. ==Syntax== <syntaxhighlight lang="C#" >void NAPI.Command.Invoke(Client sender, string command, params object[] args);</syntaxhighlight> '''Req..."
- 01:2701:27, 27 November 2019 diff hist +473 N DeleteColShape Created page with "Deletes a collision shape. ==Syntax== <syntaxhighlight lang="C#" >void NAPI.ColShape.DeleteColShape(ColShape shape);</syntaxhighlight> '''Required Arguments''' *'''shape:'''..."
- 01:2601:26, 27 November 2019 diff hist +773 N CreateSphereColShape Created page with "Creates a spherical collision shape which checks whether an entity is inside of the spherical area. ==Syntax== <syntaxhighlight lang="C#" >ColShape NAPI.ColShape.CreateSphere..."
- 01:2601:26, 27 November 2019 diff hist +757 N CreateCircleColShape Created page with "Creates a circle shaped colshape object. ==Syntax== <syntaxhighlight lang="C#" >ColShape NAPI.ColShape.CreateCircleColShape(float x, float y, float range, uint dimension = NA..."
- 01:2501:25, 27 November 2019 diff hist +886 N Create3DColShape Created page with "Creates a 3D collision shape which checks whether an entity is inside of a rectangular area. If you don't care about the height, you can use Create2DColShape instead. ==S..."
- 01:2501:25, 27 November 2019 diff hist +899 N Create2DColShape Created page with "Creates a 2D collision shape which checks whether an entity is inside of a rectangular area, where height does not count. ==Syntax== <syntaxhighlight lang="C#" >ColShape NAPI..."
- 01:2301:23, 27 November 2019 diff hist +799 N TriggerClientEventInDimension Created page with "Triggers a client-side script event call from server-side to all players in a given dimension. To trigger an event for a single player, use TriggerClientEvent. ==Syntax==..."
- 01:2301:23, 27 November 2019 diff hist +872 N TriggerClientEventInRange Created page with "Triggers a client-side script event call from server-side to all players in a range. To trigger an event for a single player, use TriggerClientEvent. ==Syntax== <syntaxhi..."
- 01:2201:22, 27 November 2019 diff hist +838 N TriggerClientEventToPlayers Created page with "Triggers a client-side script event call from server-side to a given players list. To trigger an event for a single player, use TriggerClientEvent. ==Syntax== <syntaxhigh..."
- 01:2101:21, 27 November 2019 diff hist +683 N TriggerClientEventForAll Created page with "Triggers a client-side script event call from server-side to all players. To trigger an event for a single player, use TriggerClientEvent. ==Syntax== <syntaxhighlight lan..."
- 01:2101:21, 27 November 2019 diff hist −76 TriggerClientEvent No edit summary
- 01:2001:20, 27 November 2019 diff hist −3 TriggerClientEvent No edit summary
- 01:2001:20, 27 November 2019 diff hist +805 N TriggerClientEvent Created page with "Triggers a client-side script event call from server-side to a Player. For the inverse method of this (client to server), you will have to use '''mp.events.callRemote("MyEvent..."
- 01:1901:19, 27 November 2019 diff hist +29 SetCheckpointScale No edit summary
- 01:1901:19, 27 November 2019 diff hist +316 N SetCheckpointScale Created page with "Sets a checkpoint scale ==Syntax== <syntaxhighlight lang="C#" >void NAPI.Checkpoint.SetCheckpointScale(Checkpoint checkpoint, float scale);</syntaxhighlight> '''Required Arg..."
- 01:1801:18, 27 November 2019 diff hist +353 N SetCheckpointDirection Created page with "Sets a checkpoint direction ==Syntax== <syntaxhighlight lang="C#" >void NAPI.Checkpoint.SetCheckpointDirection(Checkpoint checkpoint, Vector3 dir);</syntaxhighlight> '''Requ..."
- 01:1801:18, 27 November 2019 diff hist +545 N SetCheckpointColor Created page with "Sets a checkpoint color ==Syntax== <syntaxhighlight lang="C#" >void NAPI.Checkpoint.SetCheckpointColor(Checkpoint checkpoint, int alpha, int red, int green, int blue);</synta..."
- 01:1701:17, 27 November 2019 diff hist +272 N GetCheckpointScale Created page with "Gets a checkpoint scale ==Syntax== <syntaxhighlight lang="C#" >float NAPI.Checkpoint.GetCheckpointScale(Checkpoint checkpoint);</syntaxhighlight> '''Required Arguments''' *'..."
- 01:1701:17, 27 November 2019 diff hist +282 N GetCheckpointDirection Created page with "Gets a checkpoint direction ==Syntax== <syntaxhighlight lang="C#" >Vector3 NAPI.Checkpoint.GetCheckpointDirection(Checkpoint checkpoint);</syntaxhighlight> '''Required Argum..."
- 01:1601:16, 27 November 2019 diff hist +272 N GetCheckpointColor Created page with "Gets a checkpoint color '''Required Arguments''' *'''checkpoint:''' parameter input should be in '''Checkpoint''' type. ==Syntax== <syntaxhighlight lang="C#" >Color NAPI.Che..."
- 01:1501:15, 27 November 2019 diff hist +1,387 N CreateCheckpoint Created page with "__NOTOC____NOEDITSECTION__{{Template:Server_side_csharp}} Create a checkpoint ==Syntax== <syntaxhighlight lang="C#" >Checkpoint NAPI.Checkpoint.CreateCheckpoint(uint/int/Chec..."
- 01:1401:14, 27 November 2019 diff hist +958 N SendChatMessageToPlayer Created page with "Sends a message to the targeted player. '''2 overloads''' ==Syntax== <syntaxhighlight lang="C#" >void NAPI.Chat.SendChatMessageToPlayer(Client player, string message, bool o..."
- 01:1301:13, 27 November 2019 diff hist −169 SendChatMessageToAll No edit summary
- 01:1301:13, 27 November 2019 diff hist −58 SendChatMessageToAll No edit summary
- 01:1201:12, 27 November 2019 diff hist +1,016 N SendChatMessageToAll Created page with "__NOTOC____NOEDITSECTION__{{Template:Server_side_csharp}} Sends a message to the targeted player. '''2 overloads''' ==Syntax== <syntaxhighlight lang="C#" >void NAPI.Chat.Sen..."
26 November 2019
- 16:3716:37, 26 November 2019 diff hist +58 SetBlipSprite No edit summary
- 15:3415:34, 26 November 2019 diff hist +507 Server-side CSharp function →Blip
- 15:3215:32, 26 November 2019 diff hist −43 SetBlipName →Example
- 15:3115:31, 26 November 2019 diff hist −43 SetBlipPosition →Example
- 15:3115:31, 26 November 2019 diff hist −43 SetBlipScale →Example
- 15:3115:31, 26 November 2019 diff hist +482 N SetBlipScale Created page with "Method allows the increase/decrease the size of a blip. ==Syntax== <pre>void NAPI.Blip.SetBlipScale(Blip blip, float scale);</pre> === Required Arguments === *'''blip''': pa..."
- 15:2915:29, 26 November 2019 diff hist +562 N SetBlipPosition Created page with "Sets the position of a blip. ==Syntax== <pre>void NAPI.Blip.SetBlipPosition(Blip blip, Vector3 newPos);</pre> === Required Arguments === *'''blip''': The blip to set the pos..."
- 15:2715:27, 26 November 2019 diff hist +728 N SetBlipName Created page with "Sets the name of a blip. A blip's name is a title which can be viewed through the game map. ==Syntax== <pre>void NAPI.Blip.SetBlipName(Blip blip, string name);</pre> === Req..."
- 15:2515:25, 26 November 2019 diff hist −50 SetBlipColor →Example
- 15:2515:25, 26 November 2019 diff hist −12 SetBlipColor →Required Arguments
- 15:2515:25, 26 November 2019 diff hist +58 SetBlipColor →Required Arguments
- 15:2415:24, 26 November 2019 diff hist −19 SetBlipColor →Required Arguments
- 15:2315:23, 26 November 2019 diff hist +677 N SetBlipColor Created page with "Sets the color of a blip. ==Syntax== <pre>void NAPI.Blip.SetBlipColor(Blip blip, int color);</pre> === Required Arguments === *'''blip:''' The blip to get the color from. Pa..."
- 15:1715:17, 26 November 2019 diff hist +409 N GetBlipTransparency Created page with "Gets the transparency (alpha) of a blip. ==Syntax== <pre>int NAPI.Blip.GetBlipTransparency(Blip blip);</pre> === Required Arguments === *'''blip:''' The blip to get the tran..."
- 15:1615:16, 26 November 2019 diff hist +391 N GetBlipSprite Created page with "Gets the sprite (icon type) of a blip. ==Syntax== <pre>uint NAPI.Blip.GetBlipSprite(Blip blip);</pre> === Required Arguments === *'''blip:''' The blip to get the sprite from..."
- 15:1515:15, 26 November 2019 diff hist +424 N GetBlipShortRange Created page with "Gets the range status of a blip. ==Syntax== <pre>bool NAPI.Blip.GetBlipShortRange(Blip blip);</pre> === Required Arguments === *'''blip:''' The blip to get the range status..."
- 15:1315:13, 26 November 2019 diff hist +424 N NAPI.BlipGetBlipShortRange Created page with "Gets the range status of a blip. ==Syntax== <pre>bool NAPI.Blip.GetBlipShortRange(Blip blip);</pre> === Required Arguments === *'''blip:''' The blip to get the range status..." current
- 15:1015:10, 26 November 2019 diff hist +4 GetBlipScale →Example
- 15:1015:10, 26 November 2019 diff hist +10 GetBlipScale →Example
- 15:1015:10, 26 November 2019 diff hist −2 GetBlipScale →Syntax
- 15:0915:09, 26 November 2019 diff hist +337 N GetBlipScale Created page with "==Syntax== <pre>Vector3 NAPI.Blip.GetBlipScale(Blip blip);</pre> === Required Arguments === *'''blip:''' The blip to get the scale from. Parameter input should be in '''Blip'..."
- 15:0715:07, 26 November 2019 diff hist +47 Server-side CSharp function →Blip
- 15:0615:06, 26 November 2019 diff hist +203 GetBlipPosition →Syntax
- 15:0115:01, 26 November 2019 diff hist +188 N GetBlipPosition Created page with "==Syntax== <pre>Vector3 NAPI.Blip.GetBlipPosition(Blip blip);</pre> === Required Arguments === *'''blip:''' The blip to get the position from. Parameter input should be in ''..."