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Showing below up to 50 results in range #1,501 to #1,550.
- Gameplay::isSniperInverted
- Gameplay::isStringNull
- Gameplay::isStringNullOrEmpty
- Gameplay::isStuntJumpInProgress
- Gameplay::isStuntJumpMessageShowing
- Gameplay::isTennisMode
- Gameplay::isThisAMinigameScript
- Gameplay::landingMenuIsActive
- Gameplay::loadCloudHat
- Gameplay::networkSetScriptIsSafeForNetworkGame
- Gameplay::nextOnscreenKeyboardResultWillDisplayUsingTheseFonts
- Gameplay::overrideSaveHouse
- Gameplay::pauseDeathArrestRestart
- Gameplay::playTennisDiveAnim
- Gameplay::playTennisSwingAnim
- Gameplay::populateNow
- Gameplay::preloadCloudHat
- Gameplay::registerBoolToSave
- Gameplay::registerEnumToSave
- Gameplay::registerFloatToSave
- Gameplay::registerInt64ToSave
- Gameplay::registerIntToSave
- Gameplay::registerSaveHouse
- Gameplay::registerTextLabelToSave
- Gameplay::registerTextLabelToSave2
- Gameplay::removeDispatchSpawnBlockingArea
- Gameplay::removePopMultiplierArea
- Gameplay::removePopMultiplierSphere
- Gameplay::removeStealthKill
- Gameplay::resetBenchmarkRecording
- Gameplay::resetDispatchIdealSpawnDistance
- Gameplay::resetDispatchSpawnBlockingAreas
- Gameplay::resetDispatchSpawnLocation
- Gameplay::resetDispatchTimeBetweenSpawnAttempts
- Gameplay::restartGame
- Gameplay::saveBenchmarkRecording
- Gameplay::scriptRaceGetPlayerSplitTime
- Gameplay::scriptRaceInit
- Gameplay::scriptRaceShutdown
- Gameplay::setBeastModeActive
- Gameplay::setBit
- Gameplay::setBitsInRange
- Gameplay::setCloudHatOpacity
- Gameplay::setCloudHatTransition
- Gameplay::setCreditsActive
- Gameplay::setDispatchIdealSpawnDistance
- Gameplay::setDispatchSpawnLocation
- Gameplay::setDispatchTimeBetweenSpawnAttempts
- Gameplay::setDispatchTimeBetweenSpawnAttemptsMultiplier
- Gameplay::setExplosiveAmmoThisFrame