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  • 16:00, 29 April 2024 Shr0x talk contribs created page Gameplay::setForcePlayerToJump (Created page with "{{ClientsideJsFunction}} {{JSContainer| Set the player to be forced into jump state, should be called in render as it works per frame. ===Required Params=== *'''handle:''' {{RageType|number}} ===Return value=== *''' {{RageType|void}} ''' ==Syntax== <syntaxhighlight lang="javascript"> mp.game.gameplay.setForcePlayerToJump(handle) </syntaxhighlight> ==Example== <syntaxhighlight lang="javascript"> let playerJumping = true; //force player to jump mp.events.add('render', (...")