Vehicle::explode

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Revision as of 23:49, 6 May 2017 by Marty uploader (talk | contribs) (yay)
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Explodes a selected vehicle.

Vehicle vehicle = Vehicle you want to explode.
BOOL isAudible = If explosion makes a sound.
BOOL isInvisible = If the explosion is invisible or not.

~ISOFX

First BOOL does not give any visual explosion, the vehicle just falls apart completely but slowly and starts to burn.

Syntax

vehicle.explode(isAudible, isInvisible);

Required Arguments

  • isAudible: Boolean
  • isInvisible: Boolean

Return value

  • Undefined

Example

// todo

See also