PlayerCommand
This event is triggered when player send command .
Parameters
- player - player, who send command.
- command - string with arguments.
Example
Server-Side
mp.events.add(
{
"playerCommand": (player, command) => {
let args = command.split(/[ ]+/);
const commandName = args.splice(0, 1)[0];
if (commandName == "meetme") {
player.outputChatBox("Hello!");
}
}
}
);
See also
Checkpoint
Colshape
Entity
Player
- playerChat
- playerCommand
- playerDamage
- playerDeath
- playerJoin
- playerQuit
- playerReady
- playerSpawn
- playerWeaponChange
Streaming
Vehicle
- playerStartEnterVehicle
- playerEnterVehicle
- playerStartExitVehicle
- playerExitVehicle
- trailerAttached
- vehicleDamage
- vehicleDeath
- vehicleHornToggle
- vehicleSirenToggle