GetPlayerCurrentWeapon
This function will tell you which weapon has the player in the hand. See also Weapons Models.
Syntax
WeaponHash NAPI.Player.GetPlayerCurrentWeapon(Client player);
Required Arguments
- player: parameter input should be in Client type.
NOTE: This function returns data in WeaponHash type.
Usage example(s)
The example shows an in-game command which will first print out the actual hash code number and on the next line it will display the name of the weapon in use.
[Command("checkweapon")]
public void CheckGun(Client player)
{
WeaponHash hashcode = NAPI.Player.GetPlayerCurrentWeapon(player);
NAPI.Chat.SendChatMessageToPlayer(player, "You have a weapon with hash code " + (int)hashcode + "!");
NAPI.Chat.SendChatMessageToPlayer(player, "The weapon name is " + hashcode + "!");
}