Vehicle::setDirtLevel

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Revision as of 23:48, 6 May 2017 by Marty uploader (talk | contribs) (yay)
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You can't use values greater than 15.0
You can see why here: pastebin.com/Wbn34fGD

Also, R* does (float)(rand() % 15) to get a random dirt level when generating a vehicle.

Syntax

vehicle.setDirtLevel(dirtLevel);

Required Arguments

  • dirtLevel: float

Return value

  • Undefined

Example

// todo

See also