PlayerWeaponChange
Event triggered when a player changes his weapon.
Parameters
- player
- oldWeapon, hash of the old weapon
- newWeapon, hash of the new weapon
Example
Server-Side
mp.events.add("playerWeaponChange", (player, oldWeapon, newWeapon) => {
// Do what you want.
});
See also
Checkpoint
Colshape
Entity
Player
- playerChat
- playerCommand
- playerDamage
- playerDeath
- playerJoin
- playerQuit
- playerReady
- playerSpawn
- playerWeaponChange
Streaming
Vehicle
- playerStartEnterVehicle
- playerEnterVehicle
- playerStartExitVehicle
- playerExitVehicle
- trailerAttached
- vehicleDamage
- vehicleDeath
- vehicleHornToggle
- vehicleSirenToggle