PlayerEnterVehicle
This event is triggered when a player is in the car.
- Known issue: Client side this event is triggered when the player starts to enter the vehicle and not once they've completely sat down. This also causes the seat parameter to return 'undefined'.
Parameters
- player
- vehicle - The current vehicle the player is sitting in.
- seat - The seat ID the player sits down on.
Example
This example outputs chat message, when player is in the car.
Server-Side
function playerEnterVehicleHandler(player, vehicle, seat) {
player.outputChatBox(`${player.name} got into the car with ID: ${vehicle.id}. Seat: ${seat}`);
}
mp.events.add("playerEnterVehicle", playerEnterVehicleHandler);
Client-Side
function playerEnterVehicleHandler(vehicle, seat) {
mp.gui.chat.push(`You got into the car with ID: ${vehicle.id}. Seat: ${seat}`);
}
mp.events.add("playerEnterVehicle", playerEnterVehicleHandler);
See also
Checkpoint
Colshape
Entity
Player
- playerChat
- playerCommand
- playerDamage
- playerDeath
- playerJoin
- playerQuit
- playerReady
- playerSpawn
- playerWeaponChange
Streaming
Vehicle
- playerStartEnterVehicle
- playerEnterVehicle
- playerStartExitVehicle
- playerExitVehicle
- trailerAttached
- vehicleDamage
- vehicleDeath
- vehicleHornToggle
- vehicleSirenToggle