Click
This event is triggered when a player use mouse click.
Parameters
- absoluteX: Number
- absoluteY: Number
- upOrDown: String
- leftOrRight: String
- relativeX: Number
- relativeY: Number
- worldPosition: Vector3
- hitEntity: Number
Example
mp.events.add('click', (x, y, upOrDown, leftOrRight, relativeX, relativeY, worldPosition, hitEntity) => {
mp.gui.chat.push("Mouse X:" + x + " | Mouse Y:" + y); // Displays mouse position on click.
if (upOrDown == "up")
mp.gui.chat.push("Mouse Clicked Up with " + leftOrRight + " button.");
if (upOrDown == "down")
mp.gui.chat.push("Mouse Clicked Down with " + leftOrRight + " button.");
});
See also
Checkpoint
Colshape
Entity
Player
- playerChat
- playerCommand
- playerDamage
- playerDeath
- playerJoin
- playerQuit
- playerReady
- playerSpawn
- playerWeaponChange
Streaming
Vehicle
- playerStartEnterVehicle
- playerEnterVehicle
- playerStartExitVehicle
- playerExitVehicle
- trailerAttached
- vehicleDamage
- vehicleDeath
- vehicleHornToggle
- vehicleSirenToggle