Click
This event is triggered when a player use mouse click.
Parameters
- absoluteX: Number
- absoluteY: Number
- upOrDown: String
- leftOrRight: String
- relativeX: Number
- relativeY: Number
- worldPosition: Vector3
- hitEntity: Number
Example
// todo
See also
Checkpoint
Colshape
Entity
Player
- playerChat
- playerCommand
- playerDamage
- playerDeath
- playerJoin
- playerQuit
- playerReady
- playerSpawn
- playerWeaponChange
Streaming
Vehicle
- playerStartEnterVehicle
- playerEnterVehicle
- playerStartExitVehicle
- playerExitVehicle
- trailerAttached
- vehicleDamage
- vehicleDeath
- vehicleHornToggle
- vehicleSirenToggle