Cam::renderScriptCams
ease - smooth transition between the camera's positions
easeTime - Time in milliseconds for the transition to happen
If you have created a script (rendering) camera, and want to go back to the
character (gameplay) camera, call this native with render set to 0.
Setting ease to 1 will smooth the transition.
Syntax
mp.game.cam.renderScriptCams(render, ease, easeTime, p3, p4);
Required Arguments
- render: Boolean
- ease: Boolean
- easeTime: int
- p3: Boolean
- p4: Boolean
Return value
- Undefined
Example
// todo