Entity::setOwnVariables

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Server-Side
Function

 JavaScript



Set multiple custom data variables that will be only available to an entity.

JavaScript Syntax

Syntax

entity.setOwnVariables({'variable1': value1, 'variable2': value2});

Example

This will set the multiple values for specific player, which will only be available to him.

Server-Side
player.setOwnVariables({
    'foo': 'bar',
    'beast': true
});

Now variables can be used on client-side but they will be only available for player specified on server-side.

Client-Side
mp.players.local.getVariable('foo'); // 'bar'
mp.players.local.getVariable('beast'); // true



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