RAGE.Game.Streaming.IsPlayerSwitchInProgress

From RAGE Multiplayer Wiki
Revision as of 17:47, 14 April 2019 by CocaColaBear (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Returns true if the player's client is currently switching, false otherwise. (When the camera is in the sky moving from Trevor to Franklin for example)

Syntax

RAGE.Game.Streaming.IsPlayerSwitchInProgress()


Example

C# Syntax

private bool IsPlayerSwitchInProgress()
{
    return RAGE.Game.Streaming.IsPlayerSwitchInProgress();
}