PlayerCommand

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Revision as of 12:06, 26 October 2018 by Rootcause (talk | contribs) (Replaced HTML with template)

This event is triggered when player send command .

Parameters

  • player - player, who send command.
  • command - string with arguments.

Example #1

This example will write "Hello!" to player, who will enter command /meetme into chatbox.s

Server-Side
mp.events.add("playerCommand", (player, command) => {
	const args = command.split(/[ ]+/);
	const commandName = args.splice(0, 1)[0];
		
	if (commandName === "meetme") {
		player.outputChatBox("Hello!");
	}
});

Example #2

This example will output info about entered command into client chatbox.

if you enter "/blah 123 566", it will output next message: "You enter command a "blah", and all arguments it a [123,566]"

Server-Side
mp.events.add("playerCommand", (command) => {
	const args = command.split(/[ ]+/);
	const commandName = args[0];

	args.shift();
		
	if (commandName === "blah") {
		mp.gui.chat.push(`You enter command a "${commandName}", and all arguments it a [${args.join(",")}]`);
	}
});

See also

Checkpoint

Colshape

Entity

Player

Streaming

Vehicle

Waypoint