Ped::attachSynchronizedSceneToEntity

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Revision as of 21:29, 6 May 2017 by Marty uploader (talk | contribs) (yay)
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Syntax

mp.game.ped.attachSynchronizedSceneToEntity(sceneID, entity, boneIndex);

Required Arguments

  • sceneID: int
  • entity: Entity handle or object
  • boneIndex: int

Return value

  • Undefined

Example

// todo

See also