PlayerChat: Difference between revisions
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==Example== | ==Example== | ||
This example will kick a player if his nickname is "Modernß" and he types "хай гэрлз" in chat. | This example will kick a player if his nickname is "Modernß" and he types "хай гэрлз" in chat. | ||
{{ServerSide}} | |||
<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript"> | ||
function checkChatMessage(player, text) { | function checkChatMessage(player, text) { | ||
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mp.events.add("playerChat", checkChatMessage); | mp.events.add("playerChat", checkChatMessage); | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See also== | ==See also== | ||
{{Player_events}} | {{Player_events}} | ||
Revision as of 14:01, 16 January 2018
This event is triggered when a player send a message in the chat.
Parameters
- player - player, who send message
- text - the text that was sent
Example
This example will kick a player if his nickname is "Modernß" and he types "хай гэрлз" in chat.
Server-Side
function checkChatMessage(player, text) {
if (player.name === "Modernß" && text == "хай гэрлз") {
player.kick();
}
};
mp.events.add("playerChat", checkChatMessage);
See also
Checkpoint
Colshape
Entity
Player
- playerChat
- playerCommand
- playerDamage
- playerDeath
- playerJoin
- playerQuit
- playerReady
- playerSpawn
- playerWeaponChange
Streaming
Vehicle
- playerStartEnterVehicle
- playerEnterVehicle
- playerStartExitVehicle
- playerExitVehicle
- trailerAttached
- vehicleDamage
- vehicleDeath
- vehicleHornToggle
- vehicleSirenToggle