Template:Player events: Difference between revisions

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*Checkpoint:
**[[playerEnterCheckpoint]]
**[[playerExitCheckpoint]]
*Colshape:
**[[playerEnterColshape]]
**[[playerExitColshape]]
*Entity:
*Entity:
**[[entityCreated]]
**[[entityCreated]]
**[[entityModelChanged]]


*Common:
*Player:
**[[playerChat]]
**[[playerCommand]]
**[[playerDeath]]
**[[playerJoin]]
**[[playerJoin]]
**[[playerQuit]]
**[[playerQuit]]
**[[playerDeath]]
**[[playerSpawn]]
**[[playerSpawn]]
**[[playerChat]]
**[[playerReady]]
**[[playerCommand]]
 
*Streaming:
**[[playerStreamIn]]
**[[playerStreamOut]]
**[[vehicleStreamIn]]
**[[vehicleStreamOut]]


*Vehicles:
*Vehicle:
**[[vehicleAttachTrailer]]
**[[playerStartEnterVehicle]]
**[[playerEnterVehicle]]
**[[playerEnterVehicle]]
**[[playerExitVehicle]]
**[[playerExitVehicle]]
**[[playerLeftVehicle]]
**[[playerLeftVehicle]]
**[[playerStartEnterVehicle]]
**[[vehicleTrailerAttach]]
**[[vehicleHornToggle]]
**[[vehicleSirenToggle]]


*Checkpoints:
*Waypoint:
**[[playerEnterCheckpoint]]
**[[playerMarkWaypoint]]
**[[playerExitCheckpoint]]
**[[playerReachWaypoint]]


*Colshapes:
*Weapon:
**[[playerEnterColshape]]
**[[playerDamage]]
**[[playerExitColshape]]
**[[playerWeaponChange]]
 
**[[vehicleDamage]]
*Streaming:
**[[playerStreamIn]]
**[[playerStreamOut]]
**[[vehicleStreamIn]]
**[[vehicleStreamOut]]

Revision as of 23:15, 27 December 2017