PlayerEnteredVehicle: Difference between revisions

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<syntaxhighlight lang="javascript" style="width: 98%; background-color: #E4F1FE;">
<syntaxhighlight lang="javascript" style="width: 98%; background-color: #E4F1FE;">
function playerEnteredVehicleHandler(player, vehicle) {
function playerEnteredVehicleHandler(player, vehicle) {
   const playerName = player.name
   const playerName = player.name;
   const vehicleID = vehicle.id
   const vehicleID = vehicle.id;
   const srt = playerName + " got into the car: " + vehicleID
 
  mp.players.broadcast(str)
   mp.players.broadcast(`${playerName} got into the car with ID: ${vehicleID}`);
}
}



Revision as of 20:37, 15 October 2017

This event is triggered when a player is in the car.

Parameters

  • player - player, which sits down.
  • vehicle - vehicle in which the player sits.

Example

This example outputs chat message, when player is in the car.

Server-Side
function playerEnteredVehicleHandler(player, vehicle) {
   const playerName = player.name;
   const vehicleID = vehicle.id;

   mp.players.broadcast(`${playerName} got into the car with ID: ${vehicleID}`);
}

mp.events.add("playerEnteredVehicle", playerEnteredVehicleHandler);

See also

Checkpoint

Colshape

Entity

Player

Streaming

Vehicle

Waypoint