PlayerChat: Difference between revisions
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if ((playerNickname == "Modernß") && (text == "хай гэрлз")) { | if ((playerNickname == "Modernß") && (text == "хай гэрлз")) { | ||
player.kick(); | player.kick(); | ||
} | } | ||
}; | }; | ||
Revision as of 01:37, 19 September 2017
This event is triggered when a player send a message in the chat.
Parameters
- player - player, who send message
- text - the text that was sent
Example
This example will kick a player if his nickname is "Modernß" and he types "хай гэрлз" in chat.
Server-Side
let checkChatMessage = (player, text) => {
let playerNickname = player.name;
if ((playerNickname == "Modernß") && (text == "хай гэрлз")) {
player.kick();
}
};
mp.events.add(
{
"playerChat": checkChatMessage
}
);
See also
Checkpoint
Colshape
Entity
Player
- playerChat
- playerCommand
- playerDamage
- playerDeath
- playerJoin
- playerQuit
- playerReady
- playerSpawn
- playerWeaponChange
Streaming
Vehicle
- playerStartEnterVehicle
- playerEnterVehicle
- playerStartExitVehicle
- playerExitVehicle
- trailerAttached
- vehicleDamage
- vehicleDeath
- vehicleHornToggle
- vehicleSirenToggle