PlayerJoin: Difference between revisions
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mp.events.add("playerJoin", playerJoinHandler); | mp.events.add("playerJoin", playerJoinHandler); | ||
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==See also== | |||
[[Category:Player Events API]] | |||
Revision as of 21:37, 11 May 2017
This event is triggered when a player joins the server.
Parameters
- player - player, which joined to the server.
Example
This example outputs chat message, when player joins to the server.
function playerJoinHandler(player) {
console.log(player.name + " join.");
}
mp.events.add("playerJoin", playerJoinHandler);