Ped::getAnimInitialOffsetPosition: Difference between revisions

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==Syntax==
==Syntax==
<syntaxhighlight lang="javascript">ped.getAnimInitialOffsetPosition(animDict, animName, x, y, z, xRot, yRot, zRot, p8, p9);</syntaxhighlight>
<syntaxhighlight lang="javascript">mp.game.ped.getAnimInitialOffsetPosition(animDict, animName, x, y, z, xRot, yRot, zRot, p8, p9);</syntaxhighlight>
=== Required Arguments ===
=== Required Arguments ===
*'''animDict:''' String
*'''animDict:''' String
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==Example==
==Example==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
todo
// todo
</syntaxhighlight>
</syntaxhighlight>
==See also==
==See also==
{{Ped_function_c}}
{{Ped_s_function_c}}
[[Category:Clientside API]]
[[Category:Clientside API]]
[[Category:TODO: Example]]
[[Category:TODO: Example]]

Latest revision as of 21:29, 6 May 2017

Syntax

mp.game.ped.getAnimInitialOffsetPosition(animDict, animName, x, y, z, xRot, yRot, zRot, p8, p9);

Required Arguments

  • animDict: String
  • animName: String
  • x: float
  • y: float
  • z: float
  • xRot: float
  • yRot: float
  • zRot: float
  • p8: float
  • p9: int

Return value

  • Vector3

Example

// todo

See also