Entity::setOwnVariables: Difference between revisions

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== See More ==
== See More ==
{{Player_function}}
{{Entity_functions}}
{{Entity_functions}}


[[Category:Entity API]]
[[Category:Entity API]]
[[Category:Server-side Function]]
[[Category:Server-side Function]]

Latest revision as of 18:50, 29 May 2024

Server-Side
Function

 JavaScript



Set multiple custom data variables that will be only available to an entity.

JavaScript Syntax

Syntax

entity.setOwnVariables({'variable1': value1, 'variable2': value2});

Example

This will set the multiple values for specific player, which will only be available to him.

Server-Side
player.setOwnVariables({
    'foo': 'bar',
    'beast': true
});

Now variables can be used on client-side but they will be only available for player specified on server-side.

Client-Side
mp.players.local.getVariable('foo'); // 'bar'
mp.players.local.getVariable('beast'); // true



See More