SetPlayerCurrentWeapon: Difference between revisions
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{{#tag:pre|void {{Template:CSharp_Serverside_namespace}}Player.SetPlayerCurrentWeapon( | {{#tag:pre|void {{Template:CSharp_Serverside_namespace}}Player.SetPlayerCurrentWeapon(Player player, WeaponHash weapon);}} | ||
{{Parameters}} | {{Parameters}} | ||
*'''player:''' Parameter input should be in ''' | *'''player:''' Parameter input should be in '''Player''' type. | ||
*'''weapon:''' Parameter input should be in '''WeaponHash''' type. | *'''weapon:''' Parameter input should be in '''WeaponHash''' type. | ||
Latest revision as of 13:33, 23 December 2022
Sets the current weapon (on hand) of the player.
C# Syntax
void NAPI.Player.SetPlayerCurrentWeapon(Player player, WeaponHash weapon);
Parameters
- player: Parameter input should be in Player type.
- weapon: Parameter input should be in WeaponHash type.
Example
NAPI.Player.SetPlayerCurrentWeapon(player, WeaponHash.Carbinerifle);