PlayerJoin: Difference between revisions
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* '''player''' - player, which joined to the server. | * '''player''' - player, which joined to the server. | ||
== | ==Example== | ||
This example outputs chat message, when player joins to the server. | This example outputs chat message, when player joins to the server. | ||
<div class="header" style="background-color: #E4F1FE; color: #4183D7; width: 100%; border: 2px solid #81CFE0;"> | <div class="header" style="background-color: #E4F1FE; color: #4183D7; width: 100%; border: 2px solid #81CFE0;"> | ||
Revision as of 15:30, 28 December 2016
This event is triggered when a player joins the server.
Parameters
- player - player, which joined to the server.
Example
This example outputs chat message, when player joins to the server.
Server-side
function playerJoinHandler(player) {
console.log(player.name + " join.");
}
mp.events.add("playerJoin", playerJoinHandler);