PlayerJoin: Difference between revisions

From RAGE Multiplayer Wiki
No edit summary
No edit summary
Line 6: Line 6:
=='''Example'''==
=='''Example'''==
This example outputs chat message, when player joins to the server.
This example outputs chat message, when player joins to the server.
<div class="header" style="background-color: #E4F1FE; color: #4183D7; width: 100%; border: 2px solid #81CFE0; border-collapse: collapse;">
<div class="header" style="background-color: #E4F1FE; color: #4183D7; width: 100%; border: 2px solid #81CFE0;">
<div style="margin: 4px 0px 4px 10px;"><b>Server-side</b></div>
<div style="margin: 4px 0px 4px 10px;"><b>Server-side</b></div>
</div>
</div>

Revision as of 11:47, 28 December 2016

This event is triggered when a player joins the server.

Parameters

  • player - player, which joined to the server.

Example

This example outputs chat message, when player joins to the server.

Server-side
  function playerJoinHandler(player) {
    console.log(player.name + " join.");
  }

  mp.events.add("playerJoin", playerJoinHandler);