Player::setProp: Difference between revisions

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* 1 - Glasses
* 1 - Glasses
* 2 - Ear accessories
* 2 - Ear accessories
* 6 - Watches
== Example ==
== Example ==
This example changes props.
This example changes props.

Revision as of 00:47, 29 September 2018

This function set prop for player.

Syntax

player.setProp(Number propID, Number drawable, Number texture)

Props:

  • 0 - Helmets, hats, earphones, masks
  • 1 - Glasses
  • 2 - Ear accessories
  • 6 - Watches

Example

This example changes props.

mp.events.add('playerCommand', (player, command) => {
  let arr = command.split(' ');
  if (arr[0] == 'setprop') {
    if (arr.length < 4 || !parseInt(arr[1]) || !parseInt(arr[2]) || !parseInt(arr[3])) {
      return player.outputChatBox('Use syntax: /setprop [prop_id] [drawable_id] [texture_id]');
    } else {
      player.setProp(parseInt(arr[1]), parseInt(arr[2]), parseInt(arr[3]));
    }
  }
});

See Also