Interior::disableInteriorProp: Difference between revisions
No edit summary |
mNo edit summary |
||
| Line 1: | Line 1: | ||
See [[Interior Props]] page for a list of interior prop names and interior IDs. | See [[Interior Props]] page for a list of interior prop names and interior IDs. | ||
You need to refresh the interior by using [[Interior::refreshInterior]] after enabling/disabling interior props. | |||
==Syntax== | ==Syntax== | ||
| Line 13: | Line 15: | ||
<pre> | <pre> | ||
mp.game.interior.disableInteriorProp(246785, "clutter"); | mp.game.interior.disableInteriorProp(246785, "clutter"); | ||
mp.game.interior.refreshInterior(246785); | |||
</pre> | </pre> | ||
==See also== | ==See also== | ||
Latest revision as of 22:23, 2 September 2018
See Interior Props page for a list of interior prop names and interior IDs.
You need to refresh the interior by using Interior::refreshInterior after enabling/disabling interior props.
Syntax
mp.game.interior.disableInteriorProp(interiorID, propName);
Required Arguments
- interiorID: int
- propName: String
Return value
- Undefined
Example
Client-Side
Remove clutter from the document forgery office:
mp.game.interior.disableInteriorProp(246785, "clutter"); mp.game.interior.refreshInterior(246785);
See also
- mp.game.interior.addPickupToInteriorRoomByName
- mp.game.interior.areCoordsCollidingWithExterior
- mp.game.interior.capInterior
- mp.game.interior.disableInteriorProp
- mp.game.interior.disableInterior
- mp.game.interior.enableInteriorProp
- mp.game.interior.getInteriorAtCoordsWithType
- mp.game.interior.getInteriorAtCoords
- mp.game.interior.getInteriorFromCollision
- mp.game.interior.getInteriorGroupId
- mp.game.interior.getOffsetFromInteriorInWorldCoords
- mp.game.interior.hideMapObjectThisFrame
- mp.game.interior.isInteriorCapped
- mp.game.interior.isInteriorDisabled
- mp.game.interior.isInteriorPropEnabled
- mp.game.interior.isInteriorReady
- mp.game.interior.isValidInterior
- mp.game.interior.refreshInterior
- mp.game.interior.unkGetInteriorAtCoords
- mp.game.interior.unpinInterior