PlayerChat: Difference between revisions

From RAGE Multiplayer Wiki
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This example will gives 300 money a player if his nickname is "Modernß" and he types "sorry" in chat.
This example will gives 300 money a player if his nickname is "Modernß" and he types "sorry" in chat.
{{ServerSide}}
{{ServerSide}}
<syntaxhighlight lang="javascript">
<pre>
function checkChatMessage(player, text) {
function checkChatMessage(player, text) {
if (player.name === "Modernß" && text == "sorry") {
if (player.name === "Modernß" && text == "sorry") {
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mp.events.add("playerChat", checkChatMessage);
mp.events.add("playerChat", checkChatMessage);
</syntaxhighlight>
</pre>


{{ClientSide}}
{{ClientSide}}
<syntaxhighlight lang="javascript">
<pre>
mp.events.add("playerChat", (value) => {
mp.events.add("playerChat", (value) => {
     if (value == "test") {
     if (value == "test") {
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     }
     }
});
});
</syntaxhighlight>
</pre>


==See also==
==See also==
{{Player_events}}
{{Player_events}}

Revision as of 17:44, 16 August 2018

This event is triggered when a player send a message in the chat.

Parameters

  • player - player, who send message
  • text - the text that was sent

Example

This example will gives 300 money a player if his nickname is "Modernß" and he types "sorry" in chat.

Server-Side

function checkChatMessage(player, text) {
	if (player.name === "Modernß" && text == "sorry") {
		player.money += 300;
	}
};

mp.events.add("playerChat", checkChatMessage);
Client-Side
mp.events.add("playerChat", (value) => {
     if (value == "test") {
          mp.gui.chat.push("You wrote 'test' in chat.");
     }
});

See also

Checkpoint

Colshape

Entity

Player

Streaming

Vehicle

Waypoint