Render(JS) Tick(CSharp): Difference between revisions
(grammatical corrections) |
No edit summary |
||
| Line 1: | Line 1: | ||
This event is invoked every frame | This event is invoked every frame. | ||
==Parameters== | ==Parameters== | ||
Revision as of 21:33, 12 August 2018
This event is invoked every frame.
Parameters
- nametags (Optional)
Example
Client-Side
mp.events.add('render', () => {
mp.game.graphics.drawText('This is called every frame.', [0.5, 0.005],
{
font: 4,
color: [255, 255, 255, 255],
scale: [1.0, 1.0],
outline: true
});
});
See also
Checkpoint
Colshape
Entity
Player
- playerChat
- playerCommand
- playerDamage
- playerDeath
- playerJoin
- playerQuit
- playerReady
- playerSpawn
- playerWeaponChange
Streaming
Vehicle
- playerStartEnterVehicle
- playerEnterVehicle
- playerStartExitVehicle
- playerExitVehicle
- trailerAttached
- vehicleDamage
- vehicleDeath
- vehicleHornToggle
- vehicleSirenToggle