PlayerJoin: Difference between revisions
No edit summary |
No edit summary |
||
| Line 15: | Line 15: | ||
} | } | ||
mp.events.add( | mp.events.add("playerJoin", playerJoinHandler); | ||
</syntaxhighlight> | </syntaxhighlight> | ||
</div> | </div> | ||
Revision as of 11:40, 28 December 2016
This event is triggered when a player joins the server.
Parameters
- player - player, which joined to the server.
Example
This example outputs chat message, when player joins to the server.
Server-side
function playerJoinHandler(player) {
console.log(player.name + " join.");
}
mp.events.add("playerJoin", playerJoinHandler);