Vehicle::getLightsState: Difference between revisions

From RAGE Multiplayer Wiki
Line 8: Line 8:
*'''object:''' lightsOn, highbeamsOn
*'''object:''' lightsOn, highbeamsOn
==Example==
==Example==
 
<syntaxhighlight lang="javascript">
let lightState = vehicle.getLightsState(1,1);
let lightState = vehicle.getLightsState(1,1);


mp.gui.chat.push(`Low Beam: ${lightState.lightsOn}, High Beam: ${lightState.highbeamsOn}`);
mp.gui.chat.push(`Low Beam: ${lightState.lightsOn}, High Beam: ${lightState.highbeamsOn}`);
</syntaxhighlight>


==See also==
==See also==

Revision as of 18:15, 6 August 2018

Syntax

vehicle.getLightsState(lightsOn, highbeamsOn);

Required Arguments

  • lightsOn: BOOL
  • highbeamsOn: BOOL

Return value

  • object: lightsOn, highbeamsOn

Example

let lightState = vehicle.getLightsState(1,1);

mp.gui.chat.push(`Low Beam: ${lightState.lightsOn}, High Beam: ${lightState.highbeamsOn}`);

See also