PlayerJoin: Difference between revisions

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Line 15: Line 15:
   <tr>
   <tr>
     <td>
     <td>
     <syntaxhighlight lang="javascript">
     </td>
  </tr>
  </tbody>
</table>
 
<syntaxhighlight lang="javascript">
       function playerJoinHandler(player) {
       function playerJoinHandler(player) {
         console.log(player.name + " join.");
         console.log(player.name + " join.");
Line 25: Line 30:
       });
       });
     </syntaxhighlight>
     </syntaxhighlight>
    </td>
  </tr>
  </tbody>
</table>

Revision as of 22:02, 27 December 2016

This event is triggered when a player joins the server.

Parameters

  • player - player, which joined to the server.

Example

<thead> </thead> <tbody> </tbody>
Server-side
      function playerJoinHandler(player) {
        console.log(player.name + " join.");
      }

      mp.events.add({
        "playerJoin": playerJoinHandler

      });