PlayerJoin: Difference between revisions
| Line 10: | Line 10: | ||
} | } | ||
mp.events.add( | mp.events.add({ | ||
{ | |||
"playerJoin": playerJoinHandler | "playerJoin": playerJoinHandler | ||
}); | }); | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 21:43, 27 December 2016
This event is triggered when a player joins the server.
Parameters
- player - player, which joined to the server.
Example
function playerJoinHandler(player) {
console.log(player.name + " join.");
}
mp.events.add({
"playerJoin": playerJoinHandler
});