PlayerExitVehicle: Difference between revisions

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==Example==
==Example==
This example outputs a console chat message, when player went out from vehicle.
This example outputs a console chat message, when player went out from vehicle.
<div class="header" style="background-color: #408DAE; color: #FFFFFF; border: 2px solid #408DAE;">
{{ServersideCode|
<div style="margin: 10px 10px 10px 10px;"><b>Server-Side</b></div>
<pre>
<syntaxhighlight lang="javascript">
   function playerExitVehicleHandler(player, vehicle) {
   function playerExitVehicleHandler(player, vehicle) {
     console.log(`${player.name} when out from vehicle with ID: ${vehicle.id}`);
     console.log(`${player.name} when out from vehicle with ID: ${vehicle.id}`);
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   mp.events.add("playerExitVehicle", playerExitVehicleHandler);
   mp.events.add("playerExitVehicle", playerExitVehicleHandler);
</syntaxhighlight>
</pre>
</div>
}}


==See also==
==See also==
{{Player_events}}
{{Player_events}}

Revision as of 11:22, 26 October 2018

This event is triggered when a player went out from a vehicle.

Parameters

  • player - player, which left the vehicle
  • vehicle - vehicle, which was left by the player.

Example

This example outputs a console chat message, when player went out from vehicle.

Server-Side
  function playerExitVehicleHandler(player, vehicle) {
    console.log(`${player.name} when out from vehicle with ID: ${vehicle.id}`);
  }

  mp.events.add("playerExitVehicle", playerExitVehicleHandler);

See also

Checkpoint

Colshape

Entity

Player

Streaming

Vehicle

Waypoint