PlayerJoin: Difference between revisions
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=='''Parameters'''== | =='''Parameters'''== | ||
* '''player''' - player, which joined to server. | * '''player''' - player, which joined to the server. | ||
=='''Example'''== | =='''Example'''== | ||
<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript"> | ||
function playerJoinHandler(player) { | function playerJoinHandler(player) { | ||
console.log(player.name + " joined | console.log(player.name + " joined."); | ||
} | } | ||
Revision as of 21:40, 27 December 2016
This event is triggered when a player joins the server.
Parameters
- player - player, which joined to the server.
Example
function playerJoinHandler(player) {
console.log(player.name + " joined.");
}
mp.events.add(
{
"playerJoin": playerJoinHandler
});