PlayerJoin: Difference between revisions

From RAGE Multiplayer Wiki
Line 6: Line 6:
=='''Example'''==
=='''Example'''==
<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
function playerJoinHandler(player) {
  console.log(player.name + " joined to server.");
}
mp.events.add(
mp.events.add(
{
{
    "playerJoin" : player =>
  "playerJoin": playerJoinHandler
    {
 
        console.log(player.name + " joined to server.");
    }
});
});
</syntaxhighlight>
</syntaxhighlight>

Revision as of 21:33, 27 December 2016

This event is triggered when a player joins the server.

Parameters

  • player - player, which joined to server.

Example

function playerJoinHandler(player) {
  console.log(player.name + " joined to server.");
}

mp.events.add(
{
  "playerJoin": playerJoinHandler

});