PlayerJoin: Difference between revisions
| Line 10: | Line 10: | ||
"playerJoin" : player => | "playerJoin" : player => | ||
{ | { | ||
console.log(player.name); | console.log(player.name + " joined to server."); | ||
} | } | ||
}); | }); | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 21:31, 27 December 2016
This event is triggered when a player joins the server.
Parameters
- player - player, which joined to the server.
Example
mp.events.add(
{
"playerJoin" : player =>
{
console.log(player.name + " joined to server.");
}
});