PlayerChat: Difference between revisions
| Line 6: | Line 6: | ||
==Example== | ==Example== | ||
This example will kick a player if his nickname is "Modernß" and he types " | This example will kick a player if his nickname is "Modernß" and he types "sorry" in chat. | ||
{{ServerSide}} | {{ServerSide}} | ||
<syntaxhighlight lang="javascript"> | <syntaxhighlight lang="javascript"> | ||
Revision as of 11:55, 4 February 2018
This event is triggered when a player send a message in the chat.
Parameters
- player - player, who send message
- text - the text that was sent
Example
This example will kick a player if his nickname is "Modernß" and he types "sorry" in chat.
Server-Side
function checkChatMessage(player, text) {
if (player.name === "Modernß" && text == "sorry") {
player.money += 300;
}
};
mp.events.add("playerChat", checkChatMessage);
See also
Checkpoint
Colshape
Entity
Player
- playerChat
- playerCommand
- playerDamage
- playerDeath
- playerJoin
- playerQuit
- playerReady
- playerSpawn
- playerWeaponChange
Streaming
Vehicle
- playerStartEnterVehicle
- playerEnterVehicle
- playerStartExitVehicle
- playerExitVehicle
- trailerAttached
- vehicleDamage
- vehicleDeath
- vehicleHornToggle
- vehicleSirenToggle