PlayerDeath: Difference between revisions

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==Parameters==
==Parameters==
* '''player'''  - player, which died.
* '''player'''  - player, which died.
* '''reason ''' - cause of death player('''list causes:''' [[Causes of death| Causes]]).
* '''reason ''' - cause hash of death ('''list causes:''' [[Causes of death| Causes]]).
* '''killer'''  - who killed the player.
* '''killer'''  - who killed the player.



Revision as of 17:05, 1 March 2018

This event is triggered when a player dies.

Parameters

  • player - player, which died.
  • reason - cause hash of death (list causes: Causes).
  • killer - who killed the player.

Example

This example outputs chat message, when player dies.

Server-Side

function playerDeathHandler(player, reason, killer) {
   const deathName = player.name;
   const killerName = killer.name;

   mp.players.broadcast(`${killerName} killed ${deathName}. Reason: ${reason}`);
}

mp.events.add("playerDeath", playerDeathHandler);

See also

Checkpoint

Colshape

Entity

Player

Streaming

Vehicle

Waypoint