Template:Ui functions c: Difference between revisions

From RAGE Multiplayer Wiki
mNo edit summary
(Minimap API)
Line 42: Line 42:
*[[Ui::getLengthOfLiteralString|mp.game.ui.getLengthOfLiteralString]]
*[[Ui::getLengthOfLiteralString|mp.game.ui.getLengthOfLiteralString]]
*[[Ui::getLengthOfStringWithThisTextLabel|mp.game.ui.getLengthOfStringWithThisTextLabel]]
*[[Ui::getLengthOfStringWithThisTextLabel|mp.game.ui.getLengthOfStringWithThisTextLabel]]
*[[Ui::getMinimapComponentValues|mp.game.ui.getMinimapComponentValues]]
*[[Ui::getNamedRendertargetRenderId|mp.game.ui.getNamedRendertargetRenderId]]
*[[Ui::getNamedRendertargetRenderId|mp.game.ui.getNamedRendertargetRenderId]]
*[[Ui::getStreetNameFromHashKey|mp.game.ui.getStreetNameFromHashKey]]
*[[Ui::getStreetNameFromHashKey|mp.game.ui.getStreetNameFromHashKey]]
Line 74: Line 75:
*[[Ui::requestAdditionalText|mp.game.ui.requestAdditionalText]]
*[[Ui::requestAdditionalText|mp.game.ui.requestAdditionalText]]
*[[Ui::resetHudComponentValues|mp.game.ui.resetHudComponentValues]]
*[[Ui::resetHudComponentValues|mp.game.ui.resetHudComponentValues]]
*[[Ui::resetMinimapComponentValues|mp.game.ui.resetMinimapComponentValues]]
*[[Ui::respondingAsTemp|mp.game.ui.respondingAsTemp]]
*[[Ui::respondingAsTemp|mp.game.ui.respondingAsTemp]]
*[[Ui::restartFrontendMenu|mp.game.ui.restartFrontendMenu]]
*[[Ui::restartFrontendMenu|mp.game.ui.restartFrontendMenu]]
Line 90: Line 92:
*[[Ui::setMinimapBlockWaypoint|mp.game.ui.setMinimapBlockWaypoint]]
*[[Ui::setMinimapBlockWaypoint|mp.game.ui.setMinimapBlockWaypoint]]
*[[Ui::setMinimapComponent|mp.game.ui.setMinimapComponent]]
*[[Ui::setMinimapComponent|mp.game.ui.setMinimapComponent]]
*[[Ui::setMinimapComponentValues|mp.game.ui.setMinimapComponentValues]]
*[[Ui::setMinimapRevealed|mp.game.ui.setMinimapRevealed]]
*[[Ui::setMinimapRevealed|mp.game.ui.setMinimapRevealed]]
*[[Ui::setMinimapVisible|mp.game.ui.setMinimapVisible]]
*[[Ui::setMinimapVisible|mp.game.ui.setMinimapVisible]]

Revision as of 23:06, 30 November 2022